Re: dutch drop

Clyde Williams <billdgoat@...>

--- In, "Tom Jones III" <tomtherailnut@c...>
The Dutch drop was to get the car from the north end of the engine
to the
south end (for example), but without a run-around. So, the moving
car was
allowed to roll past the locomotive that has run away from the
rolling car,
stopped, reversed, thrown the switch, and run into what was a
trailing point
switch. The switch is then thrown again and the car rolls past,
putting the
car at the other end of the locomotive. The locomotive now throws
switch, runs out of the spur, catches the rolling boxcar (or the
has stopped it), and the train reassembled.

As for why - if there is switching to be done, and there is no way
to get

My impression of the Dutch Drop was that, to get a car into a facing
point spur, the engine sped up and then the car to be dropped was
uncoupled. then the engine sped up even more and as it passed the
switch the points were thrown and the car rolled into the spur.
Getting the engine far enough ahead of the car to stop, back into a
trailing point spur (assuming there was one handy) and throw the
switch back would seem impossible, as well as even more dangerous, to
Bill Williams

the car to the other end of the train except to travel several
miles to a
run around, well, many crews won't suffer along with spending
hours running to a run-around just to run back. Hence, the Dutch


----- Original Message -----
Subject: Re: [STMFC] dutch drop

Now for the fun and games. A "DUTCH drop". You want to get
the car to
the other end of your engine but you have a trailing point

Why would you even want to do a "dutch drop"?

The goal is to get the car to the other end of the engine. What
would there be to do that other than to switch a facing point
switch. If
are going to do a facing point move, why not just do the regular

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