Car sounds
Clark Propst
Brian Wilson had “Pet Sounds” Soundtraxx now has car sounds, I guess.
Anybody excited over this? Or, what the heck is it?
Clark
Propst Mason City Iowa |
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Sounds for mechanical reefers, livestock, hobos? Doug Harding from my phone
Brian Wilson had “Pet Sounds” Soundtraxx now has car sounds, I guess.
Anybody excited over this? Or, what the heck is it?
Clark Propst Mason City Iowa [The entire original message is not included.]
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Pierre Oliver
Subtlety done, ambient sounds can be
quite effective. My friend, Trevor Marshall, has installed a
number of sound modules on his layout. Birds, insects(including
cicadas), and intermittent cows all combine for a truly effective
atmosphere. Whenever I'm there, it sounds exactly like a hot
August day in Southwestern Ontario.
I am struggling with the notion of sound modules in freight cars. Maybe brake squeals? Pierre Oliver www.elgincarshops.com www.yarmouthmodelworks.comOn 06/08/2014 11:59 AM, Douglas Harding doug.harding@... [STMFC] wrote:
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Jack Burgess <jack@...>
I've used background sounds for decades...all very loud and just audible, they add a lot to the ambiance. As for sound modules in freight cars, Soundtraxx already has them:
http://www.soundtraxx.com/dsd/soundcar/soundcar.php
Jack Burgess
Subtlety done, ambient sounds can be quite effective. My friend, Trevor Marshall, has installed a number of sound modules on his layout. Birds, insects(including cicadas), and intermittent cows all combine for a truly effective atmosphere. Whenever I'm there, it sounds exactly like a hot August day in Southwestern Ontario. Pierre Oliver www.elgincarshops.com www.yarmouthmodelworks.com |
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Clark,
From the Soundtraxx site :"The 16-bit Tsunami SoundCar Digital Sound Decoder™ is the only
DCC decoder to replicate railcar sounds, such as the clickety-clack, flange squeal, flat spots, generator, brake cylinders, and glad hand release. It also includes a selection of user-adjustable horns, bells and whistles for cab cars and cabooses. For even
more realism, the decoder has four Hyperlight lighting outputs for interior and exterior lights."
Regards
Bruce Smith
temporarily in Saint Looey From: STMFC@... [STMFC@...]
Sent: Wednesday, August 06, 2014 8:28 AM To: STMFC Subject: [STMFC] Car sounds Brian Wilson had “Pet Sounds” Soundtraxx now has car sounds, I guess.
Anybody excited over this? Or, what the heck is it?
Clark Propst
Mason City Iowa |
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John Barry
Flange squeal could be an effective audio enhancement. Though it post-dates this list, I have fond memories of the SP tank-train climbing over the loop at Waylong at dusk. The squeal is etched in my mind, along with the occasional spark from the lateral friction. A fixed sound module that operated on detection would probably work to get that feeling without having to equip a lot of freight cars. The squeal would have been heard from the earliest days and would be era independent. John
Barry ATSF North Bay Lines Golden Gates & Fast Freights 707-490-9696 3450 Palmer Drive, Suite 4224 Cameron Park, CA 95682 From: "Pierre Oliver pierre.oliver@... [STMFC]" To: STMFC@... Sent: Wednesday, August 6, 2014 9:05 AM Subject: Re: [STMFC] Car sounds Subtlety done, ambient sounds can be
quite effective. My friend, Trevor Marshall, has installed a
number of sound modules on his layout. Birds, insects(including
cicadas), and intermittent cows all combine for a truly effective
atmosphere. Whenever I'm there, it sounds exactly like a hot
August day in Southwestern Ontario.
I am struggling with the notion of sound modules in freight cars. Maybe brake squeals? Pierre Oliver www.elgincarshops.com www.yarmouthmodelworks.comOn 06/08/2014 11:59 AM, Douglas Harding doug.harding@... [STMFC] wrote:
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asychis@...
I think an occasional car with a flat wheel would make an interesting aural
addition. Jerry Michels |
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asychis@...
John Barry mention flange squeal. That makes me think that some
sounds would be stationary, such as flange squeal at a specific location.
Brake squeal or flat spots would need to be coming form the car itself.
Jerry Michels |
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Pierre Oliver
I live within earshot of a railroad
yard, I'll pass on that sound.
Pierre Oliver www.elgincarshops.com www.yarmouthmodelworks.comOn 8/6/2014 5:22 PM, asychis@... [STMFC] wrote:
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Clark Propst
The ironic part for me is I know a real railroad engineer who said he never
have sound on his layout. Now, he’s the guy that told me about the ‘freight
train’ sounds decoder.
Anyone know if they have some way of picking up power from the rails or if
they’re battery operated?
Clark
Propst Mason City Iowa |
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asychis@...
Anyone know if they have some way of picking up power from the rails or if
they’re battery operated?
Clark Propst Mason City Iowa Clark, from their instruction sheet, it looks like you figure that out for
yourself. Not battery powered.
Jerry Michels |
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Jack Burgess <jack@...>
You need to pick up track power and DCC signals to program them...
Jack Burgess
Anyone know if they have some way of picking up power from the rails or if they’re battery operated? |
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Jared Harper
What about wheel clicks over rail joints?
Jared Harper Athens, GA |
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On Aug 6, 2014, at 11:29 PM, "harperandbrown@... [STMFC]" <STMFC@...> wrote:
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Jared Harper
Where do you mount these decoders? In cars? In locos? Under the layout?
Jared Harper Athens, GA |
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asychis@...
Where do you mount these decoders? In cars? In locos? Under the layout?
Jared Harper Athens, GA Jared, it depends on the use. If you take a look at the Soundtraxx
"Sound Car" flyer, it lists all the sounds. Most it seems would be mounted
in rolling stock (flat spots, brake squeal, clickity-clack, generator).
The decoder also has two lights and two hyper-effect leads, so I can see it
mounted in a caboose with say brake squeal and lights for the conductor's desk
and marker lights (most likely fed into fiber optics). Lighted passenger
cars with generator sounds would be a good use too.
I don't know if they could be mounted stationary, but some sounds would
lend themselves to it, especially flange squeal, which you would want from the
whole train, not an individual car.
Jerry Michels |
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or... run an extra power block with wires that carry the DCC
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signal as an "accessory bus". Since sound decoders pull more amps, you may want to do this instead of installing them as vampire taps on your track power. Tim O'Connor You need to pick up track power and DCC signals to program them... |
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I think a stationary 'clone' decoder (same address as a mobile sound unit)
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would work well for some situations -- For example, the clone could emit only deep "bass" sounds (fed through an amplifier) and the mobile only higher frequencies -- The bass is omni-directional, while your sense of direction comes from higher Hz. The combination can produce a more intense aural experience. Tim O' Where do you mount these decoders? In cars? In locos? Under the layout? |
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Jon Miller <atsfus@...>
On 8/7/2014 4:04 AM, asychis@...
[STMFC] wrote:
I think any decoder could be stationary if you wanted, it just needs to be connected to the rails. And of course it needs a speaker which takes up room in any car but if a stationary mounting the speaker could be really big. Think I should try that, but doing a quick look at their site I'm not sure how the sounds are activated. If they were simple F key stationary would work, if the decoder needs to be consisted then that may be a problem. -- Jon Miller For me time stopped in 1941 Digitrax--Chief/Zephyr systems, JMRI User NMRA Life member #2623 Member SFRH&MS |
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Jon Miller <atsfus@...>
On 8/7/2014 4:04 AM, asychis@...
[STMFC] wrote:
Under the layout? But then it would probably be much cheaper to use a Dream Player. -- Jon Miller For me time stopped in 1941 Digitrax--Chief/Zephyr systems, JMRI User NMRA Life member #2623 Member SFRH&MS |
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